Build 1.0.0.11225
Find and compare vehicles
17 captured vehicle cards
Selected vehicles
| Stat |
|---|
| Defense |
| Top Speed |
| Acceleration |
| Braking |
Lowlife Glider
Racing
- Defense
- 26
26 - Top Speed
- 70
70 - Acceleration
- 58
58 - Braking
- 72
72
- Nitrous Boost Lv.1
- ECU Enhancement Lv.1
- Extreme Speed
Faucher
Racing
- Defense
- 23
23 - Top Speed
- 66
66 - Acceleration
- 57
57 - Braking
- 65
65
- Nitrous Boost Lv.1
Assembly
Racing
- Defense
- 23
23 - Top Speed
- 63
63 - Acceleration
- 58
58 - Braking
- 67
67
- Nitrous Boost Lv.1
- Off-Road Boost
Hoplite
Racing
- Defense
- 23
23 - Top Speed
- 63
63 - Acceleration
- 53
53 - Braking
- 45
45
- Nitrous Boost Lv.1
Elemental
Commuting
- Defense
- 50
50 - Top Speed
- 63
63 - Acceleration
- 52
52 - Braking
- 61
61
- Passenger Protection Lv.1
- Off-Road Boost
Beekman
Commuting
- Defense
- 44
44 - Top Speed
- 59
59 - Acceleration
- 53
53 - Braking
- 65
65
- Passenger Protection Lv.1
- Blastproof I
Rollback Limo
Commuting
- Defense
- 44
44 - Top Speed
- 59
59 - Acceleration
- 54
54 - Braking
- 65
65
- Passenger Protection Lv.1
Slickback
Commuting
- Defense
- 44
44 - Top Speed
- 55
55 - Acceleration
- 56
56 - Braking
- 69
69
- Passenger Protection Lv.1
- Reload Assist
Volatile
Commuting
- Defense
- 44
44 - Top Speed
- 55
55 - Acceleration
- 56
56 - Braking
- 71
71
- Passenger Protection Lv.1
- Gun Stabilizer
Mimosa
Commuting
- Defense
- 50
50 - Top Speed
- 47
47 - Acceleration
- 46
46 - Braking
- 65
65
- Passenger Protection Lv.1
- Off-Road Boost
- Bulletproof I
Caster
Commuting
- Defense
- 50
50 - Top Speed
- 47
47 - Acceleration
- 46
46 - Braking
- 65
65
- Passenger Protection Lv.1
- Off-Road Boost
Asterism
Commuting
- Defense
- 37
37 - Top Speed
- 45
45 - Acceleration
- 48
48 - Braking
- 48
48
Psyche
Commuting
- Defense
- 42
42 - Top Speed
- 44
44 - Acceleration
- 19
19 - Braking
- 21
21
- Off-Road Boost
Ludwig
Commuting
- Defense
- 37
37 - Top Speed
- 42
42 - Acceleration
- 20
20 - Braking
- 33
33
Munroe
Commuting
- Defense
- 42
42 - Top Speed
- 42
42 - Acceleration
- 20
20 - Braking
- 35
35
- Off-Road Boost
Rhea
Commuting
- Defense
- 42
42 - Top Speed
- 40
40 - Acceleration
- 21
21 - Braking
- 49
49
- Off-Road Boost
No captured vehicles match these filters.
Watch in page
Watch this guide
Use the video for visual context, then follow the written steps, tables, and version notes below.
On this page
- Vehicle guide at a glance
- Are motorcycles, helicopters, planes, or boats available?
- Known cars and vehicles
- Detailed vehicle guides
- Jeepney vehicle gameplay
- Faucher car guide
- Vehicle roles and selection priorities
- How to get and keep a useful car
- Vehicle traits and upgrades
- Best car by activity
- Choose the next vehicle for the job
- Version and availability notes
Vehicle guide at a glance
| Question | Practical answer |
|---|---|
| How are cars obtained? | Use street vehicles first, then check dealers, garages, mission rewards, and other unlock screens as they appear. |
| Which car is best? | Choose for the mission: control, protection, passenger capacity, off-road use, or racing. |
| What should be upgraded first? | Fix the performance issue that repeatedly causes a mission failure before buying cosmetic changes. |
| Is the fastest car known? | No single car has a comparable route test across the full vehicle pool. |
| Where are prices and unlocks shown? | Use the current dealer, garage, reward, or vehicle screen for the account and version. |
Are motorcycles, helicopters, planes, or boats available?
Recent Google Play and TapTap reviewers repeatedly ask for motorcycles, helicopters, planes, and boats to be added. None appears in the current 20-name road-vehicle directory, but player requests alone cannot prove that every account, event, or future update lacks them. Check the current vehicle collection and update notes before following an unlock claim.
- Check the latest version notes — Look for an official vehicle addition before using a claimed unlock route.
| Vehicle type | Current evidence | Safe conclusion |
|---|---|---|
| Cars and passenger road vehicles | Multiple named vehicles appear in the inventory and gameplay | Available |
| OSPD police car | Siren Sprint footage and the Essex (OSPD) label are visible | Available for the documented objective |
| Motorcycles | Requested in recent player reviews; no verified inventory card found | Not verified as obtainable |
| Helicopters and planes | Requested in recent player reviews; no verified inventory card found | Not verified as player vehicles |
| Boats | Requested in a recent store review; no verified inventory card found | Not verified as obtainable |
Known cars and vehicles
Use the inventory role and listed traits to match a car to the job. Racing vehicles favor speed tools, while Commuting vehicles cover passenger protection, rough-road travel, and combat support. Prices and acquisition requirements appear on the vehicle shop or unlock prompt.
| Vehicle | Quality / role | Traits and practical use |
|---|---|---|
| Assembly | Top Shelf · Racing | Nitrous Boost and Off-Road Boost make it suited to mixed paved and rough routes. |
| Asterism | Excellent · Commuting | No passive trait is listed on its inventory card; use it as a standard road vehicle. |
| Beekman | Top Shelf · Commuting | Passenger Protection and Blastproof I suit passenger jobs where explosions are a risk. |
| Caster | Top Shelf · Commuting | Passenger Protection and Off-Road Boost suit passenger routes that leave paved roads. |
| Elemental | Top Shelf · Commuting | Passenger Protection and Off-Road Boost support protected travel over mixed surfaces. |
| Essex | Excellent · Commuting | A standard commuter sedan. The Essex (OSPD) police version is accepted for the Siren Sprint objective. |
| Faucher | Top Shelf · Racing | Nitrous Boost supports high-speed driving and the Faucher used in Smuggler’s Run. |
| Hoplite | Top Shelf · Racing | Nitrous Boost makes it a direct choice for road races and timed driving. |
| Jeepney | Passenger / event vehicle | A driveable passenger vehicle that appeared through Taxi Takeover; availability depends on the active event or unlock prompt. |
| Kagemusha GZ | Bespoke · Racing | Nitrous Boost, ECU Enhancement, and Extreme Speed form a speed-focused racing setup. |
| Lowlife Glider | Bespoke · Racing | Nitrous Boost, ECU Enhancement, and Extreme Speed form a speed-focused racing setup. |
| Ludwig | Excellent · Commuting | No passive trait is listed on its inventory card; use it as a compact road vehicle. |
| Mimosa | Top Shelf · Commuting | Passenger Protection, Off-Road Boost, and Bulletproof I make it useful for protected passenger travel on mixed surfaces. |
| Munroe | Excellent · Commuting | Off-Road Boost makes this commuter useful when the route leaves paved streets. |
| Posavac | Excellent · Commuting | No passive trait is listed on its inventory card; use it as a standard passenger vehicle. |
| Psyche | Excellent · Commuting | Off-Road Boost supports commuter jobs that cross rough ground. |
| Rhea | Excellent · Commuting | Off-Road Boost supports commuter jobs that mix streets with rough ground. |
| Rollback Limo | Top Shelf · Commuting | Passenger Protection makes the long-wheelbase limo a clear fit for passenger objectives. |
| Slickback | Top Shelf · Commuting | Passenger Protection and Reload Assist support passengers during vehicle combat. |
| Volatile | Top Shelf · Commuting | Passenger Protection and Gun Stabilizer support passenger travel with vehicle-based shooting. |
Detailed vehicle guides
Open a vehicle page for its type, visible traits, acquisition checks, practical uses, videos, and troubleshooting.
- Mimosa vehicle guide — Commuting SUV traits, passenger use, and rough-road choices.
- Beekman vehicle guide — Passenger Protection, Blastproof I, and Commuter objectives.
- Rhea vehicle guide — Commuting type, Off-Road Boost, and vehicle objective checks.
- Jeepney vehicle guide — Taxi Takeover checks, passenger driving, and event availability.
- Faucher vehicle guide — Smuggler’s Run driving, upgrades, and Lowkey comparison.
- Kagemusha GZ location and racing guide — Find the racing supercar near the Mill’s Creek Taxi marker.
- OSPD car and Siren Sprint guide — Find an Essex (OSPD) and complete the 3,000-meter drive.
- Backbone hunting vehicle report — Review community hunting footage and verify the current vehicle card.
- Theseus tactical vehicle report — Check reported autopilot and weapon functions against the current build.
- Blackjack location and upgrade report — Use community routes as leads, then verify the current marker and vehicle card.
- Tricked Out ability and unlock report — Check the reported landmine ability and current acquisition prompt.
Jeepney vehicle gameplay
Jeepney is a driveable passenger vehicle in Gangstar Mirage City. Use the current unlock prompt to confirm its requirement, then test steering, braking and passenger use before spending upgrade resources. The gameplay video below shows the unlocked vehicle in free-roam driving; it does not establish a universal price or unlock level.
Watch in page
Jeepney vehicle gameplay
Choose a video that matches the part of the mission you are playing. If playback is unavailable, use the YouTube fallback shown in the player.
- Read the full Jeepney vehicle guide — Check the Taxi Takeover route and passenger-driving advice.
| Question | Answer |
|---|---|
| Is Jeepney in Gangstar Mirage City? | Yes. Current gameplay shows Jeepney unlocked and driveable. |
| How do I unlock Jeepney? | Follow the requirement displayed by the current vehicle or reward screen; a universal unlock level is not confirmed. |
| Is Jeepney the best mission car? | Choose it when passenger capacity and predictable road handling suit the objective. Use a faster or better-protected vehicle when the mission requires those strengths. |
Faucher car guide
Faucher is a sports car in Gangstar Mirage City that can be used for Smuggler’s Run and high-speed driving. Check its vehicle screen for the current price, unlock route, traits and upgrade state before spending resources.
Watch in page
Faucher car guide
Choose a video that matches the part of the mission you are playing. If playback is unavailable, use the YouTube fallback shown in the player.
- Read the full Faucher vehicle guide — Use Faucher for Smuggler’s Run and choose upgrades by the route.
- Open the OSPD car mission walkthrough — Follow the vehicle objective wording and police-escape checks.
| Question | Answer |
|---|---|
| What is Faucher used for? | Use it as a sports car for Smuggler’s Run and other high-speed driving objectives when the mission accepts it. |
| How do I get Faucher? | Check the vehicle shop, garage, mission reward and unlock text on the current account. |
| Is Faucher the fastest car? | A universal speed ranking is not confirmed. Compare cars on the same route and upgrade level. |
| Is Faucher required for OSPD missions? | No Faucher requirement is established. Follow the vehicle requirement written on the OSPD mission screen. |
Vehicle roles and selection priorities

| Role | Known examples | Selection priority |
|---|---|---|
| Speed-focused racing | Kagemusha GZ; Lowlife Glider | Nitrous, acceleration, route control, and braking |
| Mixed-surface racing | Assembly | Nitrous use and recovery after leaving paved roads |
| Protected commuting | Mimosa; Beekman; Caster; Elemental; Rollback Limo | Passenger survival, route surface, and escape reliability |
| Combat-support commuting | Slickback; Volatile | Passenger protection plus the weapon-support trait needed for the job |
| Standard commuting | Asterism; Essex; Ludwig; Posavac | Availability, predictable handling, and replacement cost |
How to get and keep a useful car
- Use the first mission-provided or street vehicle until the garage, dealer and ownership rules are visible.
- Check whether a stolen vehicle can be stored, repaired, customized or recalled before investing in it.
- Confirm the required currency on the purchase screen; a displayed price does not establish that every currency is accepted.
- Record mission reward text before labeling a vehicle permanently obtainable.
- Keep one controllable mission car available before collecting rare or cosmetic vehicles.
Vehicle traits and upgrades
Lowlife Glider lists Nitrous Boost, ECU Enhancement, and Extreme Speed. Mimosa lists Passenger Protection, Off-Road Boost, and Bulletproof I; Beekman lists Passenger Protection and Blastproof I; Assembly lists Nitrous Boost and Off-Road Boost. Match upgrades to the trait and route instead of buying by quality label alone.
| Upgrade decision | Check before spending |
|---|---|
| Acceleration or nitrous | Does the mission fail before the car reaches useful speed? |
| Braking or handling | Are corners and traffic causing more lost time than straight-line speed? |
| Durability or protection | Do passengers or the vehicle fail before extraction? |
| Off-road capability | Does the recurring route leave paved roads? |
| Cosmetics | Is the performance build already sufficient for the intended role? |
Best car by activity
| Activity | Good fit | Do not assume |
|---|---|---|
| First-hour missions | Easy replacement and predictable steering | Highest rarity is automatically best |
| Police escape | Acceleration, braking and tight-road control | A straight-line winner escapes every route |
| Street race | Route-specific speed and stability | One car wins every surface |
| Crew or heist getaway | Passenger capacity, protection and control | A solo supercar is the best team vehicle |
| Free roam | Comfortable camera, steering and recall access | A rare car must be upgraded immediately |
Choose the next vehicle for the job
Compare the class, acquisition route, price, unlock state, traits, and current upgrade level shown on the vehicle screen. For performance, use the same route and driving conditions before replacing a car that already completes the mission reliably.
- Find a Commuting vehicle — Identify Mimosa, Beekman, and Rhea, then complete modify or sell objectives.
- Open the best cars decision guide — Role-based choices for missions, racing, and getaways.
- Open the missions hub — Match vehicle choice to story, Company, and Crew objectives.
Version and availability notes
Available now: Open-world driving, different-feeling cars, street racing, garages and Crew activities are part of the game.
May vary by account or version: Several vehicle classes, names, traits, acquisition routes, prices, unlock rules and comparable performance values remain incomplete or version-dependent.
Unlock levels, costs, rewards, conversion rates, and balance values can change by version or region. Follow the current in-game label when it differs.